Kitnapped started life as an entry in the Board Game Geek 24 hour game design challenge back in June 2016. Since then, it's been tweaked and tested more extensively that the 24 hour deadline would allow, the art has been upgraded, and two test games have been printed. There were a few minor tweaks needed to the test games before it was ready to publish (the recommended ages on the top and bottom of the box didn't match, and a few minor rules clarifications) - these changes have now been made so the public can also enjoy this exciting game!
In Kitnapped, you play as cat enthusiasts trying to amass the greatest litter of kittens. You can find kittens by drawing cards, but it's much more fun to lure them away from other players using sqeuaky mice, saucers of milk and balls of wool. Of course, everyone else will try to lure your cats, so you want to block their lures with collars, microchips, and the all powerful naptime. You can also make other people's cats sick. Whoever has the best collection of healthy cats when the Crazy Cat Lady arrives wins the game.
I'm also playing with some ideas for an expansion which will materialise sometime soon. It's got some new mishap cards, and the ability to upgrade your cats with unique special rules.
Nice!
ReplyDeleteOut of curiosity - how much is shipping to Australia? TGC is great to make games / custom cards, but it costs around 35$ to send a game like this to Europe... a bit expensive to my taste, especially when the game is cheaper than that. :(
Shipping to the antipodes was about $25 for one copy, or $25 for two copies. So I got two copies and gifted one. The shipping price jumped quite a bit for three copies.
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